Armies of subordinate creatures can be trained and led, spells to harm enemies or to support one's own troops are available. the player must make quick decisions while battles take place between his creatures and the heroes. The player typically starts with a barely or not fully developed room and corridor system and has the task of designing the structure and design of the dungeon himself. The primary task is to build up and expand the dungeon in order to be able to defeat hostile heroes with traps and creatures. In the game, the player as a so-called "Underlord" takes on the role of a ruler over an underground realm ( dungeon ). Screenshot of a Kickstarter demo of War for the Overworld : Overview of a dungeon, divided into rooms which are connected by a corridor system.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |